![]() My gaming forte is driving games, specifically games featuring four-wheeled vehicles. Other newcomers to the MX series may experience some of the same frustrations as I did. While MX Unleashed is my first introduction to the series, it is a great way to start the series. Remember: Plagiarism in ANY form is NOT tolerated!!!!!īack to Top.= INTRODUCTION MX Unleashed is the latest in THQ's motocross series for PlayStation2. This driving guide may only be posted on IGN.com this guide has been commissioned for hosting EXCLUSIVELY by IGN.com, and NO requests to host this guide elsewhere will be entertained. = CONTENTS Permissions Introduction Getting Started Racing Freestyle General Hints Event Venues Contact Information = PERMISSIONS Permission is hereby granted for a user to download and/or print out a copy of this driving guide for personal use. ![]() Go to for information about the list and to subscribe for free. If you don't have it you will also need the latest eco.= JOIN THE FEATHERGUIDES E-MAIL LIST: To be the first to know when my new and updated guides are released, join the FeatherGuides E-mail List. Thanks to all my testers (you know who you are) and my co-horts at TD for all the help and continued friendship. Enough of my dribble.happy holidays.download this track, rip it up and if you feel like it.post back here and tell me what you like/dislike so I can keep tailoring the tracks to my audience. You'll have to look around for the other little extras.there's a Turkey in there hangin' out to 'gobble' at you when you finish each lap. Just wanted to put something out for the holiday and this track presented itself at the right time. That is seriously smokin' and if you get anywhere around that you can consider yourself an MCM pro! lol So far the best lap in testing was a 1:27 run by VRT_RideBlue (Dave). I did some new things with textures in 3D Max that makes the ruts really seem to jump out at you (bumpmapping). Then I decided to go one better and do it in HIGH DEFINITION this time. Well.lots of people have asked for something more like MXStatic.so I put this one together just like I did was designed and layed out in the same way. It is a wide SX layout with alot of lines to choose from, I hope you guys enjoy. The slippery areas are shown on the textures as a white shinny area so be aware of them, they are subtle but will get you attention. The object shadows are far from perfect but they fit the theme well. It is a high def track (must go in Nationals folder) with some decent textures, I would have liked to spend more time on them but this track will be forgotten when MVA comes out im sure. map and 10 on the traction map) I have come with a pretty technical track for your Supercross enjoyment. So with that said I restructed the disp map and traction map (40 hours spent on the disp. "Well some 75 tracks later for MCM2 (yes thats my total track count) some worthy and some not, this will be my last creation for MCM2, I have learned so much from the Twisted Dirt crew, I just wish I had more time with this track as we were anticipating a new power curve and bike weight tool that never surfaced because of MVA's new arrival, this track was originally structured to a special bike weight and HP with a very detailed traction map that worked well. Here is what Dave has to say about his track: So enjoy this track and you may just have to keep your MCM 2 CD handy for quite a while yet. It uses several features that were just not included in the Unleashed editor (traction maps, hi-def dispmap, hi-def textures, custom objects, and eco style trees). ![]() It's a shame that we won't be able to do a track like this in MX vs ATV Unleashed. It is the last MCM 2 track TD will release before MX vs ATV Unleashed comes out.ĭave (VRT_RideBlue), the master and tamer of MCM 2 Traction Maps shows what the possibilities are with this track. I thought the name of this track was appropriate.
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